Stella Maris™ is dedicated to fostering systems of work that empower creativity, support resilience, and reduce harm, enabling individuals and communities to thrive through humane, sustainable, and meaningful engagement.

(also we help folks build games and studios in intentional ways)

  • Stella Maris™ Concierge is a flexible, collaborative system that supports developers at every level—from the nuts and bolts of “how to build your game” to the higher-level strategies of “how to work intentionally.” We start by asking a lot of naïve questions, helping uncover what you truly need and where to focus, so we can provide informed, tailored guidance. Leveraging both our core team and an extensive network of experts, we match your needs with the right resources, mentorship, and insights. By combining rapid iteration, practical support, and strategic direction, Concierge empowers bold innovation through curiosity, empathy, and a deep commitment to helping creators thrive.

  • Stella Maris Skillshare is our group-focused platform for fostering growth and innovation through speaking engagements, workshops, and advisory roles tailored for events and organizations. We focus on helping teams and communities navigate both the practical aspects of “how to build your game” and the broader strategies of “how to work intentionally.” By asking thoughtful, naïve questions, we spark conversations that uncover real needs and provide actionable insights. Leveraging the expertise of our core team and an extensive network of seasoned professionals, Skillshare empowers groups to grow, collaborate, and thrive through shared learning and meaningful engagement.

  • Our newest pillar is currently in concept development by Games programmer, designer, consultant, and oversharer Ted DiNola. They are happy to talk to anyone about it (under a boilerplate NDA), but are particularly interested in getting more context from:

    • Experienced VC fund raisers

    • Publishing Experts

    • VC investors who have tried to invest in games and had a miserable experience

    • Games Studio Leads who have had a tricky time finding a “just right” solution for external services

    • Emerging or Experimental Games Designers who have had problems finding matched funds

    • Kevin O’Leary. I mean, I doubt he’ll see this, but hey, why not.

      For general enquiries, reach out to contact@stellamaris.games.